Dimension Dice
Spell Normal

Dimension Dice

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If you control a card with an effect that requires a die roll: You can Tribute 1 monster; Special Summon 1 monster with an effect that requires a die roll from your hand or Deck.




 
 
AI Power Analysis
ExtenderConfidence: MediumEvaluated Oct 9, 2026
50± 8/ 100
Power Score
Intrinsic 45
Deck 53

Dimension Dice — Power Evaluation

Final Score: 50 ± 8 · Confidence: Medium

  • Intrinsic: 45 · Deck: 53 · Meta: provisional
  • Primary role: Extender · Secondary: Combo enabler

Why it scores here

Dimension Dice is a Spell that turns one Tribute into one Special Summon of a dice-roll monster from hand or Deck, and it only works while you control a dice-roll card. Its score comes from reliable access inside the dice-roll ecosystem: it is run at 2.84 copies across 210 decks, and its top partners (Morphtronic Telefon, Dice Dungeon, One for One) co-occur in 95% or more of those decks. The score is held down because the card is a spell that trades a monster for a monster and spends itself, leaving net card disadvantage with no interaction, no material value and no recorded combo boards to confirm its conversion. High deck counts earned accessibility only; they did not move the score past the midpoint.

Axis scores

Axis Score Evidence
Accessibility 62 Live in most dice-roll decks (210 decks, avg 2.84 copies, Dice Dungeon co-occurs in 96.2%), but the condition requires a dice-roll card already in play (observed, inferred for the condition).
Combo & Conversion 45 Text converts one Tribute into one dice-roll monster from hand or Deck, a fair 1-for-1 body swap with no recorded boards to show more (verified text, no combo evidence).
Resource Economy 30 Spell is spent and a monster is tributed to summon one monster, a net card loss of one with no refuel or search (verified text).
Effect & Interaction 5 No negation, removal or hand-trap reach in the text (verified text).
Material Utility 5 A Spell does not provide material, and the summoned monster is not a material-utility effect of this card (verified text).
Resilience & Flexibility 45 Can be negated as a Spell and depends on a dice-roll card staying on the field, though 59 archetypes give some redundancy in the broader pool (inferred from deck data).
Deck-Building Efficiency 55 Three-copy staple with no garnet or lock, but it needs a specific dice-roll enabler in the deck (observed decks, inferred restriction).

Calculation

Weight profile: Extender primary role, no secondary blend applied. Intrinsic ≈ 45, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Near-universal inclusion in dice-roll decks at 2.84 average copies
  • Summons a dice-roll monster from Deck, giving extension when the enabler is on board
  • Clear, short text with no fiddly timing

Weaknesses

  • Requires a dice-roll card already controlled, so it is dead without that enabler
  • Spends itself and a monster for a single body, leaving net card disadvantage
  • Zero interaction, no material value, and no recorded combo boards confirming its conversion

Counters / choke points

  • Spell negation (e.g. set-trap or Spell-negating responses) as the card is a Spell
  • Cutting or removing the dice-roll enabler from the field

Best use

Extender: converts a dice-roll enabler into an extra Special Summon from Deck. Decks: Morphtronic, Synchro Event, Black Luster Soldier, Dice Dungeon-style dice-roll builds. Suggested copies: 3.

Evidence & gaps

  • Verified: Text: Tribute 1 monster; Special Summon 1 monster with a die-roll effect from hand or Deck, conditional on controlling a die-roll card; Formats TCG and OCG; copies assumed 3 (no banlist token)
  • Observed: Ran in 210 of 210 sampled decks, avg 2.84 copies, 179 decks at 3 copies; Top partners Morphtronic Telefon 96.7%, Dice Dungeon 96.2%, One for One 95.7%; Usage statistics: 100% inclusion in Morphtronic, Black Luster Soldier and Kuriboh; 60% in Earthbound
  • Inferred: Extender role: a Special Summon from Deck extends the board, though no combo boards confirm it; Dependence on a dice-roll enabler limits it to dice-roll builds; Net card disadvantage from spending the Spell plus tributing a monster
  • Data gaps: no combos supplied, so combo conversion is text-only inference no guides supplied no banlist token, assumed 3 copies (unlimited) no rulings supplied for the die-roll condition











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